![]() Seeing them, it will run into a small room with boxes and a candle, where you can hug it. Behind it is a ladder leading to another vent, on the edge of which the fifth Nome sits. On the way to the Shoe Monster's room, the player needs to go into the room with a suitcase in the ventilation. In the end, the player will find the fourth Nome on the side near some boxes. Having frightened off a Nome, into the next room with an eye-screen, walk behind the table, scare away the Nome and run after it. When the player climbs the long stairs to the Janitor's room, go into the office on the floor below it. After opening the cage, follow it back to the lever room and find it in the left corner. To hug the third Nome, the player must first turn off the power by flipping a lever, then go into the adjacent room with a cage on the rope on the left and go to the cage in which a Nome sits. While passing through the room with an Eye, the player can climb up some boxes and cages, and, from there, go down to an open cage, which is located in the bottom right, and, passing through a hole in the wall, the player will find themselves in a secret room, where the second Nome can be found. Crawling along through it, they will find a small room with a lantern and the Nome standing next to it. After that, if the player follows the Nome, they can find a hole in the ventilation. The player can frighten off the first Nome by opening the refrigerator. (Details for the achievement can be found in the Achievements page.) In total, 13 Nomes can be hugged in the Little Nightmares game to unlock an achievement. They normally stay in dark places, once they are revealed, they will run away to different directions, mostly ending up squeezing into narrow gaps where other larger entities cannot fit into. ![]() Nomes can be found inhabiting and skittering around the Maw. Additionally, Nomes also emit a croaking sound. They have large hands and feet, and are fairly smaller than other children found in the Maw. Nomes are small, humanoid creatures with papery white skin and conical heads or hats that resemble mushroom caps seemingly styled after gnomes or dwarves from folklore. Though experience has taught them to be skittish, some still try to make friends with strangers. Fourth hallway (seven doors) solution.Unpredictability can be found throughout The Maw, and so can the Nomes. As soon as you arrive, push over the plank to create a bridge to the back half of the hall.Īgain, you’ll looking for those white sparkles and loud music when you stand in the light from a doorway. The next hallway is the most complicated yet. This will take you to another set of stairs. Push open the lower left door, but don’t go through (you’ll need it open in a second).Third hallway (four doors) solution Image: Tarsier Studios/Bandai Namco via Polygon The music will also be louder in the correct doorway. The key this time is to look for those white sparkles to come off of Mono when he’s standing in the light from a doorway. When you first enter, two of the doors will be closed. In the third hallway, there are four doors with two on each side. ![]() Step away from the door’s light, and then head back through the same door. This time, you should also notice white sparkles coming off of Mono.
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